Create the UnityXR Interaction Rig
Updated: Aug 7, 2025
In Interaction SDK, the rig is a predefined collection of GameObjects that enable you to see your virtual environment and initiate actions, like a grab, a teleport, or a poke. The rig is contained in a prefab called UnityXRInteractionComprehensive, it requires a working camera rig, and will add support for hands, controllers, and controller driven hands to your scene.
Adding the Comprehensive Interaction Rig
Using Quick Actions is the fastest and recommended way of adding the UnityXR Comprehensive Interaction Rig to your scene, since it will manage all the references automatically and offer all the options together in a wizard.
Delete the default Main Camera if it exists since since Interaction SDK uses its own camera rig.
Right click on the Hierarchy and select the Interaction SDK > Add UnityXR Interaction Rig Quick Action.
If you have a UnityXRCameraRig in the scene, it will appear referenced in the wizard, click Fix if there is no camera rig so the wizard creates one.
Click Create to add the UnityXR Interaction Rig to the scene.