Distance Grab Interactions
Updated: Aug 7, 2025
Objects out of the player’s reach can be grabbed from a distance within a specified radius of the player or via casting a ray from the player’s hand into the world, providing a variety of potential types of interactions while limiting the need for the player to move through the world.

Distance Hand Grab
Grabbing objects out of reach using hands 
Distance Controller Grab
Grabbing objects out of reach using controllers 
Create Distance Grab
Creating a new object the player can grab at a distance 
Create Ray Grab
Creating a new object the player can grab at a distance via raycasting 
Distance Grab with Controller Driven Hands
Grabbing objects out of reach using controllers 
Create Ghost Reticles
Creating semi-transparent outlines that indicate selecting or hovering over a distant object 
Distance Grab Example
Showcases multiple ways for signaling, attracting, and grabbing distant objects