Poke Canvas Quick Action
Updated: Nov 3, 2025
Interaction SDK provides a Poke quick action utility, available via the right-click menu in the Heirarchy panel, to automate setting up a UI to be pokeable.
This simplifies the process of creating pokeable UIs, making it easier for developers to create immersive experiences. In this guide, you’ll learn how to use the quick action utility to make UIs pokeable.
How does the Poke Quick Action work?
The Poke Canvas Wizard, which contains settings and required component options for configuring the Poke quick action, is displayed when the Poke quick action is selected. Once configured, the user can click Create and the quick action will handle creating all necessary components and wiring everything up to create a pokeable UI. The settings and required components are explained below.
| Setting | Description |
|---|
Add Required Interactors | Specifies which device or input types - Hands, Controllers and Hands, Controllers Driven Hands, Everything, Nothing - to add poke interactors to, if not already present. Multiple device types can be selected. |
A poke interaction requires the following components to be present on the UI:
- a Canvas component representing the UI to send poke events to.