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Ray Canvas Quick Action

Updated: Nov 3, 2025
Interaction SDK provides a Ray quick action utility, available via the right-click menu in the Heirarchy panel, to automate setting up a UI to be ray-castable.
Ray-castable UI
This simplifies the process of creating ray-castable UIs, making it easier for developers to create immersive experiences. In this guide, you’ll learn how to use the quick action utility to make UIs ray-castable.

How does the Ray Quick Action work?

The Ray Canvas Wizard, which contains settings and required component options for configuring the Ray quick action, is displayed when the Ray quick action is selected. Once configured, the user can click Create and the quick action will handle creating all necessary components and wiring everything up to create a ray-castable UI. The settings and required components are explained below.

Settings

SettingDescription
Add Required Interactors
Specifies which device or input types - Hands, Controllers and Hands, Controllers Driven Hands, Everything, Nothing - to add ray interactors to, if not already present. Multiple device types can be selected.

Required Components

A ray interaction requires the following components to be present on the UI:
  • a Canvas component representing the UI to send ray events to.

Learn more

Design Guidelines

User considerations

Hands

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