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Meta XR MR Utility Kit (UPM)

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Updated: Nov 21, 2024|
Version
71.0
MRUK provides a rich set of utilities/tools on top of Scene API to perform common operations when building spatially-aware apps. This makes it quick and easy to program against the physical world and allows the developer to focus on what differentiates their app.

Version 71.0 Release Notes

What's New

  • Added EnvironmentRaycastManager as part of the new Instant Placement (Beta) feature
  • Added destructible meshes (Beta) feature
  • LabelFilter has a new ComponentTypes property to filter planes/volumes. This can be used with RayCast and/or GetClosestSurfacePosition.
  • What's Fixed

  • Fixed loading global mesh from JSON with more than 65k vertices
  • Add workaround for issue where the OS sometimes returns empty rooms
  • Fix issue in AnchorPrefabSpawner where prefabs which were not centered around the origin got spawned with an incorrect offset
  • Fixed various issues with GetClosestSurfacePosition
  • Updated sample JSON files which had small rotations away from the vertical axis
  • Improvements

  • Optimize find spawn positions so it doesn't stall as long when a valid spawn position cannot be found
  • Add option to specify rooms to serialize
  • Added TrackingSpaceOffset to the MRUK class
  • Deprecation

  • Removed BorderSize property from EffectMesh