#define | OVR_RESULT_DEFINED |
#define | OVR_SUCCESS_DEFINED |
#define | ovrSuccess |
#define | OVR_AUDIO_MAJOR_VERSION |
#define | OVR_AUDIO_MINOR_VERSION |
#define | OVR_AUDIO_PATCH_VERSION |
int32_t | ovrResult ( )
|
struct ovrPosef_ | ovrPosef ( )
|
struct ovrPoseStatef_ | ovrPoseStatef ( )
|
struct ovrAudioSource_ | ovrAudioSource ( )
|
struct ovrAudioContext_ * | ovrAudioContext ( )
|
struct ovrAudioAmbisonicStream_ * | |
void * |
ovrResult | ovrAudio_Initialize ( void) |
void | ovrAudio_Shutdown ( void) |
OVRA_EXPORT const char * | |
OVRA_EXPORT float * | ovrAudio_AllocSamples ( int NumSamples ) |
OVRA_EXPORT void | ovrAudio_FreeSamples ( float * Samples ) |
OVRA_EXPORT ovrResult | |
OVRA_EXPORT ovrResult | ovrAudio_InitializeContext ( ovrAudioContext Context, const
ovrAudioContextConfiguration * pConfig )
|
OVRA_EXPORT void | ovrAudio_DestroyContext ( ovrAudioContext Context ) |
OVRA_EXPORT ovrResult | |
OVRA_EXPORT ovrResult | |
OVRA_EXPORT ovrResult | |
OVRA_EXPORT ovrResult | |
OVRA_EXPORT ovrResult | ovrAudio_SetSimpleBoxRoomParameters ( ovrAudioContext Context, const
ovrAudioBoxRoomParameters * Parameters )
|
OVRA_EXPORT ovrResult | ovrAudio_GetSimpleBoxRoomParameters ( ovrAudioContext Context, ovrAudioBoxRoomParameters * Parameters )
|
OVRA_EXPORT ovrResult | ovrAudio_SetAdvancedBoxRoomParameters ( ovrAudioContext Context, const
ovrAudioAdvancedBoxRoomParameters * Parameters )
|
OVRA_EXPORT ovrResult | ovrAudio_GetAdvancedBoxRoomParameters ( ovrAudioContext Context, ovrAudioAdvancedBoxRoomParameters * Parameters )
|
OVRA_EXPORT ovrResult | ovrAudio_SetListenerVectors ( ovrAudioContext Context, float PositionX, float PositionY, float PositionZ, float ForwardX, float ForwardY, float ForwardZ, float UpX, float UpY, float UpZ ) |
OVRA_EXPORT ovrResult | ovrAudio_GetListenerVectors ( ovrAudioContext Context, float * pPositionX, float * pPositionY, float * pPositionZ, float * pForwardX, float * pForwardY, float * pForwardZ, float * pUpX, float * pUpY, float * pUpZ ) |
OVRA_EXPORT ovrResult | |
OVRA_EXPORT ovrResult | |
OVRA_EXPORT ovrResult | ovrAudio_GetAudioSourcePos ( ovrAudioContext Context, int Sound, float * pX, float * pY, float * pZ ) |
OVRA_EXPORT ovrResult | |
OVRA_EXPORT ovrResult | ovrAudio_GetAudioSourceRange ( ovrAudioContext Context, int Sound, float * pRangeMin, float * pRangeMax ) |
OVRA_EXPORT ovrResult | |
OVRA_EXPORT ovrResult | |
OVRA_EXPORT ovrResult | |
OVRA_EXPORT ovrResult | |
OVRA_EXPORT ovrResult | |
OVRA_EXPORT ovrResult | |
OVRA_EXPORT ovrResult | |
OVRA_EXPORT ovrResult | |
OVRA_EXPORT ovrResult | |
OVRA_EXPORT ovrResult | |
OVRA_EXPORT ovrResult | ovrAudio_SetAudioSourceAttenuationMode ( ovrAudioContext Context, int Sound, ovrAudioSourceAttenuationMode Mode,
float SourceGain ) |
OVRA_EXPORT ovrResult | ovrAudio_GetAudioSourceAttenuationMode ( ovrAudioContext Context, int Sound, ovrAudioSourceAttenuationMode * pMode,
float * pSourceGain ) |
OVRA_EXPORT ovrResult | |
OVRA_EXPORT ovrResult | ovrAudio_SpatializeMonoSourceInterleaved ( ovrAudioContext Context, int Sound, uint32_t * OutStatus, float * Dst, const float * Src ) |
OVRA_EXPORT ovrResult | ovrAudio_SpatializeMonoSourceLR ( ovrAudioContext Context, int Sound, uint32_t * OutStatus, float * DstLeft, float * DstRight, const float * Src ) |
OVRA_EXPORT ovrResult | ovrAudio_MixInSharedReverbLR ( ovrAudioContext Context, uint32_t * OutStatus, float * DstLeft, float * DstRight ) |
OVRA_EXPORT ovrResult | ovrAudio_MixInSharedReverbInterleaved ( ovrAudioContext Context, uint32_t * OutStatus, float * DstInterleaved ) |
OVRA_EXPORT ovrResult | |
OVRA_EXPORT ovrResult | |
OVRA_EXPORT ovrResult | |
OVRA_EXPORT ovrResult | |
OVRA_EXPORT ovrResult | ovrAudio_GetPerformanceCounter ( ovrAudioContext Context, ovrAudioPerformanceCounter Counter,
int64_t * Count, double * TimeMicroSeconds ) |
OVRA_EXPORT ovrResult | |
OVRA_EXPORT ovrResult | ovrAudio_ProcessQuadBinaural ( const float * ForwardLR, const float * RightLR, const float * BackLR, const float * LeftLR, float LookDirectionX, float LookDirectionY, float LookDirectionZ, int NumSamples, float * Dst ) |
OVRA_EXPORT ovrResult | ovrAudio_CreateAmbisonicStream ( ovrAudioContext Context, int SampleRate, int AudioBufferLength, ovrAudioAmbisonicFormat format,
int ambisonicOrder, ovrAudioAmbisonicStream * pAmbisonicStream ) |
OVRA_EXPORT ovrResult | ovrAudio_ResetAmbisonicStream ( ovrAudioAmbisonicStream AmbisonicStream ) |
OVRA_EXPORT ovrResult | ovrAudio_DestroyAmbisonicStream ( ovrAudioAmbisonicStream AmbisonicStream ) |
OVRA_EXPORT ovrResult | ovrAudio_SetAmbisonicRenderMode ( ovrAudioAmbisonicStream AmbisonicStream, ovrAudioAmbisonicRenderMode Mode )
|
OVRA_EXPORT ovrResult | ovrAudio_GetAmbisonicRenderMode ( ovrAudioAmbisonicStream AmbisonicStream, ovrAudioAmbisonicRenderMode * Mode )
|
OVRA_EXPORT ovrResult | ovrAudio_MonoToAmbisonic ( const float * InMono, float DirectionX, float DirectionY, float DirectionZ, ovrAudioAmbisonicFormat Format,
int AmbisonicOrder, float * OutAmbisonic, int NumSamples ) |
OVRA_EXPORT ovrResult | ovrAudio_ProcessAmbisonicStreamInterleaved ( ovrAudioContext Context, ovrAudioAmbisonicStream AmbisonicStream, const float * Src, float * Dst, int NumSamples ) |
OVRA_EXPORT ovrResult | ovrAudio_SetAmbisonicOrientation ( ovrAudioAmbisonicStream AmbisonicStream, float LookDirectionX, float LookDirectionY, float LookDirectionZ, float UpDirectionX, float UpDirectionY, float UpDirectionZ ) |
OVRA_EXPORT ovrResult | ovrAudio_GetAmbisonicOrientation ( ovrAudioAmbisonicStream AmbisonicStream, float * pLookDirectionX, float * pLookDirectionY, float * pLookDirectionZ, float * pUpDirectionX, float * pUpDirectionY, float * pUpDirectionZ ) |
OVRA_EXPORT ovrResult | |
OVRA_EXPORT ovrResult | |
OVRA_EXPORT ovrResult | |
OVRA_EXPORT ovrResult | ovrAudio_AssignRaycastCallback ( ovrAudioContext Context, OVRA_RAYCAST_CALLBACK Callback, void * pctx ) |
OVRA_EXPORT ovrResult | |
OVRA_EXPORT ovrResult | |
OVRA_EXPORT ovrResult | |
OVRA_EXPORT ovrResult | |
OVRA_EXPORT ovrResult | ovrAudio_GetRoomDimensions ( ovrAudioContext Context, float RoomDimensions, float ReflectionsCoefs, ovrAudioVector3f * Position ) |
OVRA_EXPORT ovrResult | ovrAudio_GetRaycastHits ( ovrAudioContext Context, ovrAudioVector3f Points, ovrAudioVector3f Normals, int Length ) |
OVRA_EXPORT ovrResult | |
OVRA_EXPORT ovrResult | |
OVRA_EXPORT ovrResult | |
OVRA_EXPORT ovrResult | ovrAudio_DestroyAudioGeometry ( ovrAudioGeometry geometry ) |
OVRA_EXPORT ovrResult | |
OVRA_EXPORT ovrResult | ovrAudio_AudioGeometryUploadMeshArrays ( ovrAudioGeometry geometry, const void * vertices, size_t verticesByteOffset, size_t vertexCount, size_t vertexStride, ovrAudioScalarType vertexType, const void * indices, size_t indicesByteOffset, size_t indexCount, ovrAudioScalarType indexType, const ovrAudioMeshGroup * groups, size_t groupCount ) |
OVRA_EXPORT ovrResult | |
OVRA_EXPORT ovrResult | |
OVRA_EXPORT ovrResult | |
OVRA_EXPORT ovrResult | |
OVRA_EXPORT ovrResult | |
OVRA_EXPORT ovrResult | |
OVRA_EXPORT ovrResult | ovrAudio_DestroyAudioMaterial ( ovrAudioMaterial material ) |
OVRA_EXPORT ovrResult | ovrAudio_AudioMaterialSetFrequency ( ovrAudioMaterial material, ovrAudioMaterialProperty property, float frequency, float value ) |
OVRA_EXPORT ovrResult | ovrAudio_AudioMaterialGetFrequency ( const ovrAudioMaterial material, ovrAudioMaterialProperty property, float frequency, float * value ) |
OVRA_EXPORT ovrResult | |
OVRA_EXPORT ovrResult | ovrAudio_AudioGeometryWriteMeshData ( const ovrAudioGeometry geometry, const ovrAudioSerializer * serializer ) |
OVRA_EXPORT ovrResult | ovrAudio_AudioGeometryReadMeshData ( ovrAudioGeometry geometry, const ovrAudioSerializer * serializer ) |
ovrResult |
| #define OVR_RESULT_DEFINED |
|---|
Result type used by the OVRAudio API. |
| #define OVR_SUCCESS_DEFINED |
|---|
Success is zero, while all error types are non-zero values. |
| #define ovrSuccess |
|---|
No description available. |
| #define OVR_AUDIO_MAJOR_VERSION |
|---|
No description available. |
| #define OVR_AUDIO_MINOR_VERSION |
|---|
No description available. |
| #define OVR_AUDIO_PATCH_VERSION |
|---|
No description available. |
ovrError_AudioUnknown
| An unknown error has occurred. |
ovrError_AudioInvalidParam
| An invalid parameter, e.g. NULL pointer or out of range variable, was passed. |
ovrError_AudioBadSampleRate
| An unsupported sample rate was declared. |
ovrError_AudioMissingDLL
| The DLL or shared library could not be found. |
ovrError_AudioBadAlignment
| Buffers did not meet 16b alignment requirements. |
ovrError_AudioUninitialized
| audio function called before initialization |
ovrError_AudioHRTFInitFailure
| HRTF provider initialization failed. |
ovrError_AudioBadVersion
| Mismatched versions between header and libs. |
ovrError_AudioSymbolNotFound
| Couldn't find a symbol in the DLL. |
ovrError_SharedReverbDisabled
| Late reverberation is disabled. |
ovrError_AudioNoAvailableAmbisonicInstance
| = 2017 |
ovrError_AudioMemoryAllocFailure
| = 2018 |
ovrError_AudioUnsupportedFeature
| Unsupported feature. |
ovrError_AudioInternalEnd
| Internal errors used by Audio SDK defined down towards public errors NOTE: Since we do not define a beginning range for Internal codes, make sure not to hard-code range checks (since that can vary based on build) |
ovrAudioInitFlag_Default
| = 0x0000 |
ovrAudioInitFlag_ThreadUnsafe
| = 0x0010 |
ovrAudioSourceFlag_None
| = 0x0000 |
ovrAudioSourceFlag_WideBand_HINT
| Wide band signal (music, voice, noise, etc.) |
ovrAudioSourceFlag_NarrowBand_HINT
| Narrow band signal (pure waveforms, e.g sine) |
ovrAudioSourceFlag_BassCompensation_DEPRECATED
| Compensate for drop in bass from HRTF (deprecated) |
ovrAudioSourceFlag_DirectTimeOfArrival
| Time of arrival delay for the direct signal. |
ovrAudioSourceFlag_ReflectionsDisabled
| Disable reflections and reverb for a single AudioSource. |
ovrAudioSourceFlag_DisableResampling_RESERVED
| Disable resampling IR to output rate, INTERNAL USE ONLY. |
ovrAudioSourceAttenuationMode_None
| Sound is not attenuated, e.g. middleware handles attenuation. |
ovrAudioSourceAttenuationMode_Fixed
| Sound has fixed attenuation (passed to ovrAudio_SetAudioSourceAttenuationMode) |
ovrAudioSourceAttenuationMode_InverseSquare
| Sound uses internally calculated attenuation based on inverse square. |
ovrAudioSourceAttenuationMode_COUNT
|
ovrAudioEnable_None
| None. |
ovrAudioEnable_SimpleRoomModeling
| Enable/disable simple room modeling globally, default: disabled. |
ovrAudioEnable_LateReverberation
| Late reverbervation, requires simple room modeling enabled. |
ovrAudioEnable_RandomizeReverb
| Randomize reverbs to diminish artifacts. Default: enabled. |
ovrAudioEnable_PerformanceCounters
| Randomize reverbs to diminish artifacts. Default: enabled. |
ovrAudioEnable_COUNT
|
ovrAudioReflectionModel_StaticShoeBox
| Room controlled by ovrAudioBoxRoomParameters. |
ovrAudioReflectionModel_DynamicRoomModeling
| Room automatically calculated by raycasting using OVRA_RAYCAST_CALLBACK. |
ovrAudioReflectionModel_PropagationSystem
| Sound propgated using game geometry. |
ovrAudioReflectionModel_Automatic
| Automatically select highest quality (if geometry is set the propagation system will be active, otherwise if the callback is set dynamic room modeling is enabled, otherwise fallback to the static shoe box) |
ovrAudioReflectionModel_COUNT
|
ovrAudioSpatializationStatus_None
| Nothing to report. |
ovrAudioSpatializationStatus_Finished
| Buffer is empty and sound processing is finished. |
ovrAudioSpatializationStatus_Working
| Data still remains in buffer (e.g. reverberation tail) |
ovrAudioPerformanceCounter_Spatialization
| Retrieve profiling information for spatialization. |
ovrAudioPerformanceCounter_SharedReverb
| Retrieve profiling information for shared reverb. |
ovrAudioPerformanceCounter_COUNT
|
ovrAudioAmbisonicFormat_FuMa
| standard B-Format, channel order = WXYZ (W channel is -3dB) |
ovrAudioAmbisonicFormat_AmbiX
| ACN/SN3D standard, channel order = WYZX. |
ovrAudioAmbisonicRenderMode_SphericalHarmonics
| (default) Uses a spherical harmonic representation of HRTF |
ovrAudioAmbisonicRenderMode_Mono
| Plays the W (omni) channel through left and right with no spatialization. |
ovrAudioMaterialPreset_AcousticTile
| |
ovrAudioMaterialPreset_Brick
| |
ovrAudioMaterialPreset_BrickPainted
| |
ovrAudioMaterialPreset_Carpet
| |
ovrAudioMaterialPreset_CarpetHeavy
| |
ovrAudioMaterialPreset_CarpetHeavyPadded
| |
ovrAudioMaterialPreset_CeramicTile
| |
ovrAudioMaterialPreset_Concrete
| |
ovrAudioMaterialPreset_ConcreteRough
| |
ovrAudioMaterialPreset_ConcreteBlock
| |
ovrAudioMaterialPreset_ConcreteBlockPainted
| |
ovrAudioMaterialPreset_Curtain
| |
ovrAudioMaterialPreset_Foliage
| |
ovrAudioMaterialPreset_Glass
| |
ovrAudioMaterialPreset_GlassHeavy
| |
ovrAudioMaterialPreset_Grass
| |
ovrAudioMaterialPreset_Gravel
| |
ovrAudioMaterialPreset_GypsumBoard
| |
ovrAudioMaterialPreset_PlasterOnBrick
| |
ovrAudioMaterialPreset_PlasterOnConcreteBlock
| |
ovrAudioMaterialPreset_Soil
| |
ovrAudioMaterialPreset_SoundProof
| |
ovrAudioMaterialPreset_Snow
| |
ovrAudioMaterialPreset_Steel
| |
ovrAudioMaterialPreset_Water
| |
ovrAudioMaterialPreset_WoodThin
| |
ovrAudioMaterialPreset_WoodThick
| |
ovrAudioMaterialPreset_WoodFloor
| |
ovrAudioMaterialPreset_WoodOnConcrete
| |
ovrAudioMaterialPreset_COUNT
|
| typedef int32_t ovrResult ( ) |
|---|
No description available. |
| typedef struct ovrPosef_ ovrPosef ( ) |
|---|
No description available. |
| typedef struct ovrPoseStatef_ ovrPoseStatef ( ) |
|---|
No description available. |
| typedef struct ovrAudioSource_ ovrAudioSource ( ) |
|---|
Opaque type definitions for audio source and context. |
| ae5b4b080b446a4b18f435af24ccf981c |
|---|
No description available. |
| typedef struct ovrAudioAmbisonicStream_* ovrAudioAmbisonicStream ( ) |
|---|
No description available. |
| typedef void* ovrAudioSpectrumAnalyzer ( ) |
|---|
No description available. |
| ovrResult ovrAudio_Initialize ( void) |
|---|
DEPRECATED Initialize OVRAudio. |
| void ovrAudio_Shutdown ( void) |
|---|
DEPRECATED Shutdown OVRAudio. |
| OVRA_EXPORT const char* ovrAudio_GetVersion ( int * Major, int * Minor, int * Patch ) |
|---|
Return library's built version information. Can be called any time.
Parameters Major pointer to integer that accepts major version number Minor pointer to integer that accepts minor version number Patch pointer to integer that accepts patch version number Returns a string with human readable build information |
| OVRA_EXPORT float* ovrAudio_AllocSamples ( int NumSamples ) |
|---|
Allocate properly aligned buffer to store samples. Helper function that allocates 16-byte aligned sample data sufficient for passing to the spatialization APIs. Parameters NumSamples number of samples to allocate Returns pointer to 16-byte aligned float buffer, or NULL on failure See Also: |
| OVRA_EXPORT void ovrAudio_FreeSamples ( float * Samples ) |
|---|
Free previously allocated buffer. Helper function that frees 16-byte aligned sample data previously allocated by ovrAudio_AllocSamples. Parameters Samples pointer to buffer previously allocated by ovrAudio_AllocSamples See Also: |
| OVRA_EXPORT ovrResult ovrAudio_CreateContext ( ovrAudioContext * pContext, const ovrAudioContextConfiguration * pConfig ) |
|---|
Create an audio context for spatializing incoming sounds. Creates an audio context with the given configuration. Parameters pContext[out] pointer to store address of context. NOTE: pointer must be pointing to NULL! pConfig[in] pointer to configuration struct describing the desired context attributes Returns an ovrResult indicating success or failure See Also: See Also: |
| OVRA_EXPORT ovrResult ovrAudio_InitializeContext ( ovrAudioContext Context, const ovrAudioContextConfiguration * pConfig ) |
|---|
No definition found. |
| OVRA_EXPORT void ovrAudio_DestroyContext ( ovrAudioContext Context ) |
|---|
Destroy a previously created audio context. Parameters Context a valid audio context See Also: |
| OVRA_EXPORT ovrResult ovrAudio_Enable ( ovrAudioContext Context, ovrAudioEnable What, int Enable ) |
|---|
Enable/disable options in the audio context. Parameters Context context to use What specific property to enable/disable Enable 0 to disable, 1 to enable Returns an ovrResult indicating success or failure |
| OVRA_EXPORT ovrResult ovrAudio_IsEnabled ( ovrAudioContext Context, ovrAudioEnable What, int * pEnabled ) |
|---|
Query option status in the audio context. Parameters Context context to use What specific property to query pEnabled addr of variable to receive the queried property status Returns an ovrResult indicating success or failure |
| OVRA_EXPORT ovrResult ovrAudio_SetUnitScale ( ovrAudioContext Context, float UnitScale ) |
|---|
Set the unit scale of game units relative to meters. (e.g. for centimeters set UnitScale = 0.01) Parameters UnitScale[in] unit scale value relative to meters |
| OVRA_EXPORT ovrResult ovrAudio_GetUnitScale ( ovrAudioContext Context, float * UnitScale ) |
|---|
Get the unit scale of game units relative to meters. Parameters UnitScale[out] unit scale value value relative to meters |
| OVRA_EXPORT ovrResult ovrAudio_SetSimpleBoxRoomParameters ( ovrAudioContext Context, const ovrAudioBoxRoomParameters * Parameters ) |
|---|
Set box room parameters for reverberation. These parameters are used for reverberation/early reflections if ovrAudioEnable_SimpleRoomModeling is enabled. Parameters Returns an ovrResult indicating success or failure See Also: See Also: |
| OVRA_EXPORT ovrResult ovrAudio_GetSimpleBoxRoomParameters ( ovrAudioContext Context, ovrAudioBoxRoomParameters * Parameters ) |
|---|
Get box room parameters for current reverberation. Parameters Context[in] context to use Parameters[out] pointer to returned
ovrAudioBoxRoomParameters box description
Returns an ovrResult indicating success or failure See Also: See Also: |
| OVRA_EXPORT ovrResult ovrAudio_SetAdvancedBoxRoomParameters ( ovrAudioContext Context, const ovrAudioAdvancedBoxRoomParameters * Parameters ) |
|---|
Set advanced box room parameters for reverberation. These parameters are used for reverberation/early reflections if ovrAudioEnable_SimpleRoomModeling is enabled. Parameters Context[in] context to use LockToListenerPosition[in] 1 - room is centered on listener, 0 - room center is specified by RoomPosition coordinates RoomPositionX[in] desired X coordinate of room (if not locked to listener) RoomPositionY[in] desired Y coordinate of room (if not locked to listener) RoomPositionZ[in] desired Z coordinate of room (if not locked to listener) WallMaterials[in] absorption coefficients for room materials Returns an ovrResult indicating success or failure See Also: See Also: |
| OVRA_EXPORT ovrResult ovrAudio_GetAdvancedBoxRoomParameters ( ovrAudioContext Context, ovrAudioAdvancedBoxRoomParameters * Parameters ) |
|---|
Get advanced box room parameters for reverberation. These parameters are used for reverberation/early reflections if ovrAudioEnable_SimpleRoomModeling is enabled. Parameters Context[in] context to use LockToListenerPosition[out] 1 - room is centered on listener, 0 - room center is specified by RoomPosition coordinates RoomPositionX[out] desired X coordinate of room (if not locked to listener) RoomPositionY[out] desired Y coordinate of room (if not locked to listener) RoomPositionZ[out] desired Z coordinate of room (if not locked to listener) WallMaterials[out] absorption coefficients for room materials Returns an ovrResult indicating success or failure See Also: See Also: |
| OVRA_EXPORT ovrResult ovrAudio_SetListenerVectors ( ovrAudioContext Context, float PositionX, float PositionY, float PositionZ, float ForwardX, float ForwardY, float ForwardZ, float UpX, float UpY, float UpZ ) |
|---|
Sets the listener's pose state as vectors, position is in game units (unit scale will be applied) If this is not set then the listener is always assumed to be facing into the screen (0,0,-1) at location (0,0,0) and that all spatialized sounds are in listener-relative coordinates. Parameters Context[in] context to use PositionX[in] X position of listener on X axis PositionY[in] Y position of listener on X axis PositionZ[in] Z position of listener on X axis ForwardX[in] X component of listener forward vector ForwardY[in] Y component of listener forward vector ForwardZ[in] Z component of listener forward vector UpX[in] X component of listener up vector UpY[in] Y component of listener up vector UpZ[in] Z component of listener up vector Returns an ovrResult indicating success or failure |
| OVRA_EXPORT ovrResult ovrAudio_GetListenerVectors ( ovrAudioContext Context, float * pPositionX, float * pPositionY, float * pPositionZ, float * pForwardX, float * pForwardY, float * pForwardZ, float * pUpX, float * pUpY, float * pUpZ ) |
|---|
Gets the listener's pose state as vectors. Parameters Context[in] context to use pPositionX[in] addr of X position of listener on X axis pPositionY[in] addr of Y position of listener on X axis pPositionZ[in] addr of Z position of listener on X axis pForwardX[in] addr of X component of listener forward vector pForwardY[in] addr of Y component of listener forward vector pForwardZ[in] addr of Z component of listener forward vector pUpX[in] addr of X component of listener up vector pUpY[in] addr of Y component of listener up vector pUpZ[in] addr of Z component of listener up vector Returns an ovrResult indicating success or failure |
| OVRA_EXPORT ovrResult ovrAudio_ResetAudioSource ( ovrAudioContext Context, int Sound ) |
|---|
Reset an audio source's state. Sometimes you need to reset an audio source's internal state due to a change in the incoming sound or parameters. For example, removing any reverb tail since the incoming waveform has been swapped. Parameters Context context to use Sound index of sound (0..NumSources-1) Returns an ovrResult indicating success or failure |
| OVRA_EXPORT ovrResult ovrAudio_SetAudioSourcePos ( ovrAudioContext Context, int Sound, float X, float Y, float Z ) |
|---|
Sets the position of an audio source in game units (unit scale will be applied). Use "OVR" coordinate system (same as pose). Parameters Context context to use Sound index of sound (0..NumSources-1) X position of sound on X axis Y position of sound on Y axis Z position of sound on Z axis Returns an ovrResult indicating success or failure See Also: ovrAudio_SetListenerPoseStatef See Also: |
| OVRA_EXPORT ovrResult ovrAudio_GetAudioSourcePos ( ovrAudioContext Context, int Sound, float * pX, float * pY, float * pZ ) |
|---|
Gets the position of an audio source. Use "OVR" coordinate system (same as pose). Parameters Context context to use Sound index of sound (0..NumSources-1) pX address of position of sound on X axis pY address of position of sound on Y axis pZ address of position of sound on Z axis Returns an ovrResult indicating success or failure See Also: ovrAudio_SetListenerPoseStatef See Also: |
| OVRA_EXPORT ovrResult ovrAudio_SetAudioSourceRange ( ovrAudioContext Context, int Sound, float RangeMin, float RangeMax ) |
|---|
Sets the min and max range of the audio source. Parameters Context context to use Sound index of sound (0..NumSources-1) RangeMin min range in meters (full gain) RangeMax max range in meters Returns an ovrResult indicating success or failure See Also: ovrAudio_SetListenerPoseStatef See Also: |
| OVRA_EXPORT ovrResult ovrAudio_GetAudioSourceRange ( ovrAudioContext Context, int Sound, float * pRangeMin, float * pRangeMax ) |
|---|
Gets the min and max range of the audio source. Parameters Context context to use Sound index of sound (0..NumSources-1) pRangeMin addr of variable to receive the returned min range parameter (in meters). pRangeMax addr of variable to receive the returned max range parameter (in meters). Returns an ovrResult indicating success or failure See Also: ovrAudio_SetListenerPoseStatef See Also: See Also: |
| OVRA_EXPORT ovrResult ovrAudio_SetAudioSourceRadius ( ovrAudioContext Context, int Sound, float Radius ) |
|---|
Sets the radius of the audio source for volumetric sound sources. Set a radius of 0 to make it a point source. Parameters Context context to use Sound index of sound (0..NumSources-1) Radius source radius in meters Returns an ovrResult indicating success or failure See Also: ovrAudio_SetListenerPoseStatef See Also: |
| OVRA_EXPORT ovrResult ovrAudio_GetAudioSourceRadius ( ovrAudioContext Context, int Sound, float * pRadius ) |
|---|
Gets the radius of the audio source for volumetric sound sources. Parameters Context context to use Sound index of sound (0..NumSources-1) pRadiusMin addr of variable to receive the returned radius parameter (in meters). Returns an ovrResult indicating success or failure See Also: ovrAudio_SetListenerPoseStatef See Also: See Also: |
| OVRA_EXPORT ovrResult ovrAudio_SetAudioHrtfIntensity ( ovrAudioContext Context, int Sound, float Intensity ) |
|---|
Sets HRTF intensity for audio source. Parameters Context context to use Sound index of sound (0..NumSources-1) intensity in linear scale (0.0f to 1.0f) Returns an ovrResult indicating success or failure |
| OVRA_EXPORT ovrResult ovrAudio_GetAudioHrtfIntensity ( ovrAudioContext Context, int Sound, float * pIntensity ) |
|---|
Gets HRTF intensity for audio source. Parameters Context context to use Sound index of sound (0..NumSources-1) pIntensity addr of variable to receive the currently set intensity Returns an ovrResult indicating success or failure |
| OVRA_EXPORT ovrResult ovrAudio_SetAudioReflectionsSendLevel ( ovrAudioContext Context, int Sound, float Level ) |
|---|
Sets the reflections send level for audio source. Parameters Context context to use Sound index of sound (0..NumSources-1) Level send level in linear scale (0.0f to 1.0f) Returns an ovrResult indicating success or failure See Also: ovrAudio_SetListenerPoseStatef See Also: |
| OVRA_EXPORT ovrResult ovrAudio_GetAudioReflectionsSendLevel ( ovrAudioContext Context, int Sound, float * pLevel ) |
|---|
Gets the the reflections send level for audio source. Parameters Context context to use Sound index of sound (0..NumSources-1) pLevel addr of variable to receive the currently set send level Returns an ovrResult indicating success or failure See Also: ovrAudio_SetListenerPoseStatef See Also: See Also: |
| OVRA_EXPORT ovrResult ovrAudio_SetAudioReverbSendLevel ( ovrAudioContext Context, int Sound, float Level ) |
|---|
Sets the reverb send level for audio source. Parameters Context context to use Sound index of sound (0..NumSources-1) Level send level in linear scale (0.0f to 1.0f) Returns an ovrResult indicating success or failure See Also: ovrAudio_SetListenerPoseStatef See Also: |
| OVRA_EXPORT ovrResult ovrAudio_GetAudioReverbSendLevel ( ovrAudioContext Context, int Sound, float * pLevel ) |
|---|
Gets the the reverb send level for audio source. Parameters Context context to use Sound index of sound (0..NumSources-1) pLevel addr of variable to receive the currently set send level Returns an ovrResult indicating success or failure See Also: ovrAudio_SetListenerPoseStatef See Also: See Also: |
| OVRA_EXPORT ovrResult ovrAudio_SetAudioSourceFlags ( ovrAudioContext Context, int Sound, uint32_t Flags ) |
|---|
Sets an audio source's flags. Parameters Context context to use Sound index of sound (0..NumSources-1) Flags a logical OR of ovrAudioSourceFlag enumerants Returns an ovrResult indicating success or failure |
| OVRA_EXPORT ovrResult ovrAudio_GetAudioSourceFlags ( ovrAudioContext Context, int Sound, uint32_t * pFlags ) |
|---|
Gets an audio source's flags. Parameters Context context to use Sound index of sound (0..NumSources-1) pFlags addr of returned flags (a logical OR of ovrAudioSourceFlag enumerants) Returns an ovrResult indicating success or failure |
| OVRA_EXPORT ovrResult ovrAudio_SetAudioSourceAttenuationMode ( ovrAudioContext Context, int Sound, ovrAudioSourceAttenuationMode Mode, float SourceGain ) |
|---|
Set the attenuation mode for a sound source. Sounds can have their volume attenuated by distance based on different methods. Parameters Context context to use Sound index of sound (0..NumSources-1) Mode attenuation mode to use FixedScale attenuation constant used for fixed attenuation mode Returns an ovrResult indicating success or failure |
| OVRA_EXPORT ovrResult ovrAudio_GetAudioSourceAttenuationMode ( ovrAudioContext Context, int Sound, ovrAudioSourceAttenuationMode * pMode, float * pSourceGain ) |
|---|
Get the attenuation mode for a sound source. Sounds can have their volume attenuated by distance based on different methods. Parameters Context context to use Sound index of sound (0..NumSources-1) pMode addr of returned attenuation mode in use pFixedScale addr of returned attenuation constant used for fixed attenuation mode Returns an ovrResult indicating success or failure |
| OVRA_EXPORT ovrResult ovrAudio_GetAudioSourceOverallGain ( ovrAudioContext Context, int Sound, float * Gain ) |
|---|
Get the overall gain for a sound source. The gain after all attenatuation is applied, this can be used for voice prioritization and virtualization Parameters Context context to use Sound index of sound (0..NumSources-1) pMode addr of returned attenuation mode in use pFixedScale addr of returned attenuation constant used for fixed attenuation mode Returns an ovrResult indicating success or failure |
| OVRA_EXPORT ovrResult ovrAudio_SpatializeMonoSourceInterleaved ( ovrAudioContext Context, int Sound, uint32_t * OutStatus, float * Dst, const float * Src ) |
|---|
Spatialize a mono audio source to interleaved stereo output. Parameters Context[in] context to use Sound[in] index of sound (0..NumSources-1) OutStatus[out] bitwise OR of flags indicating status of currently playing sound Dst[out] pointer to stereo interleaved floating point destination buffer Src[in] pointer to mono floating point buffer to spatialize Returns an ovrResult indicating success or failure See Also: |
| OVRA_EXPORT ovrResult ovrAudio_SpatializeMonoSourceLR ( ovrAudioContext Context, int Sound, uint32_t * OutStatus, float * DstLeft, float * DstRight, const float * Src ) |
|---|
Spatialize a mono audio source to separate left and right output buffers. Parameters Context[in] context to use Sound[in] index of sound (0..NumSources-1) OutStatus[out] bitwise OR of flags indicating status of currently playing sound DstLeft[out] pointer to floating point left channel buffer DstRight[out] pointer to floating point right channel buffer Src[in] pointer to mono floating point buffer to spatialize Returns an ovrResult indicating success or failure See Also: |
| OVRA_EXPORT ovrResult ovrAudio_MixInSharedReverbLR ( ovrAudioContext Context, uint32_t * OutStatus, float * DstLeft, float * DstRight ) |
|---|
Mix shared reverb into buffer. Parameters Context[in] context to use OutStatus[out] bitwise OR of flags indicating status of currently playing sound OutLeft[out] pointer to floating point left channel buffer to mix into (MUST CONTAIN VALID AUDIO OR SILENCE) OutRight[out] pointer to floating point right channel buffer to mix into (MUST CONTAIN VALID AUDIO OR SILENCE) Returns an ovrResult indicating success or failure |
| OVRA_EXPORT ovrResult ovrAudio_MixInSharedReverbInterleaved ( ovrAudioContext Context, uint32_t * OutStatus, float * DstInterleaved ) |
|---|
Mix shared reverb into interleaved buffer. Parameters Context[in] context to use OutStatus[out] bitwise OR of flags indicating status of currently playing sound DstInterleaved[out] pointer to interleaved floating point left&right channels buffer to mix into (MUST CONTAIN VALID AUDIO OR SILENCE) Returns an ovrResult indicating success or failure |
| OVRA_EXPORT ovrResult ovrAudio_SetSharedReverbWetLevel ( ovrAudioContext Context, const float Level ) |
|---|
Set shared reverb wet level. Parameters Context[in] context to use Level[out] linear value to scale global reverb level by Returns an ovrResult indicating success or failure |
| OVRA_EXPORT ovrResult ovrAudio_GetSharedReverbWetLevel ( ovrAudioContext Context, float * Level ) |
|---|
Get shared reverb wet level. Parameters Context[in] context to use Level[out] linear value currently set to scale global reverb level by Returns an ovrResult indicating success or failure |
| OVRA_EXPORT ovrResult ovrAudio_SetHeadRadius ( ovrAudioContext Context, float HeadRadius ) |
|---|
Set user headRadius. NOTE: This API is intended to let you set user configuration parameters that may assist with spatialization. Parameters Context[in] context to use Config[in] configuration state |
| OVRA_EXPORT ovrResult ovrAudio_GetHeadRadius ( ovrAudioContext Context, float * HeadRadius ) |
|---|
Set user configuration. NOTE: This API is intended to let you set user configuration parameters that may assist with spatialization. Parameters Context[in] context to use Config[in] configuration state |
| OVRA_EXPORT ovrResult ovrAudio_GetPerformanceCounter ( ovrAudioContext Context, ovrAudioPerformanceCounter Counter, int64_t * Count, double * TimeMicroSeconds ) |
|---|
Retrieve a performance counter. Parameters Context[in] context to use Counter[in] the counter to retrieve Count[out] destination for count variable (number of times that counter was updated) TimeMicroSeconds destination for total time spent in that performance counter Returns an ovrResult indicating success or failure See Also: |
| OVRA_EXPORT ovrResult ovrAudio_ResetPerformanceCounter ( ovrAudioContext Context, ovrAudioPerformanceCounter Counter ) |
|---|
Reset a performance counter. Parameters Context[in] context to use Counter[in] the counter to retrieve See Also: |
| OVRA_EXPORT ovrResult ovrAudio_ProcessQuadBinaural ( const float * ForwardLR, const float * RightLR, const float * BackLR, const float * LeftLR, float LookDirectionX, float LookDirectionY, float LookDirectionZ, int NumSamples, float * Dst ) |
|---|
Quad-binaural spatialization. Parameters ForwardLR[in] pointer to stereo interleaved floating point binaural audio for the forward direction (0 degrees) RightLR[in] pointer to stereo interleaved floating point binaural audio for the right direction (90 degrees) BackLR[in] pointer to stereo interleaved floating point binaural audio for the backward direction (180 degrees) LeftLR[in] pointer to stereo interleaved floating point binaural audio for the left direction (270 degrees) LookDirectionX[in] X component of the listener direction vector LookDirectionY[in] Y component of the listener direction vector LookDirectionZ[in] Z component of the listener direction vector NumSamples[in] size of audio buffers (in samples) Dst[out] pointer to stereo interleaved floating point destination buffer |
| OVRA_EXPORT ovrResult ovrAudio_CreateAmbisonicStream ( ovrAudioContext Context, int SampleRate, int AudioBufferLength, ovrAudioAmbisonicFormat format, int ambisonicOrder, ovrAudioAmbisonicStream * pAmbisonicStream ) |
|---|
Create an ambisonic stream instance for spatializing B-format ambisonic audio. Parameters SampleRate[in] sample rate of B-format signal (16000 to 48000, but 44100 and 48000 are recommended for best quality) AudioBufferLength[in] size of audio buffers pContext[out] pointer to store address of stream. |
| OVRA_EXPORT ovrResult ovrAudio_ResetAmbisonicStream ( ovrAudioAmbisonicStream AmbisonicStream ) |
|---|
Reset a previously created ambisonic stream for re-use. Parameters Context a valid ambisonic stream |
| OVRA_EXPORT ovrResult ovrAudio_DestroyAmbisonicStream ( ovrAudioAmbisonicStream AmbisonicStream ) |
|---|
Destroy a previously created ambisonic stream. Parameters Context a valid ambisonic stream See Also: |
| OVRA_EXPORT ovrResult ovrAudio_SetAmbisonicRenderMode ( ovrAudioAmbisonicStream AmbisonicStream, ovrAudioAmbisonicRenderMode Mode ) |
|---|
Sets the render mode for the ambisonic stream. Parameters Context a valid ambisonic stream See Also: |
| OVRA_EXPORT ovrResult ovrAudio_GetAmbisonicRenderMode ( ovrAudioAmbisonicStream AmbisonicStream, ovrAudioAmbisonicRenderMode * Mode ) |
|---|
Sets the render mode for the ambisonic stream. Parameters Context a valid ambisonic stream See Also: |
| OVRA_EXPORT ovrResult ovrAudio_MonoToAmbisonic ( const float * InMono, float DirectionX, float DirectionY, float DirectionZ, ovrAudioAmbisonicFormat Format, int AmbisonicOrder, float * OutAmbisonic, int NumSamples ) |
|---|
Spatialize a mono in ambisonics. Parameters InMono[in] Mono audio buffer to spatialize DirectionX[in] X component of the direction vector DirectionY[in] Y component of the direction vector DirectionZ[in] Z component of the direction vector Format[in] ambisonic format (AmbiX or FuMa) AmbisonicOrder[in] order of ambisonics (1 or 2) OutAmbisonic[out] Buffer to write interleaved ambisonics to (4 channels for 1st order, 9 channels for second order) NumSamples[in] Length of the buffer in frames (InMono is this length, OutAmbisonic is either 4 or 9 times this length depending on 1st or 2nd order) |
| OVRA_EXPORT ovrResult ovrAudio_ProcessAmbisonicStreamInterleaved ( ovrAudioContext Context, ovrAudioAmbisonicStream AmbisonicStream, const float * Src, float * Dst, int NumSamples ) |
|---|
Spatialize ambisonic stream. Parameters Src[in] pointer to interleaved floating point ambisonic buffer to spatialize Dst[out] pointer to stereo interleaved floating point destination buffer |
| OVRA_EXPORT ovrResult ovrAudio_SetAmbisonicOrientation ( ovrAudioAmbisonicStream AmbisonicStream, float LookDirectionX, float LookDirectionY, float LookDirectionZ, float UpDirectionX, float UpDirectionY, float UpDirectionZ ) |
|---|
Set orientation for ambisonic stream. Parameters LookDirectionX[in] X component of the source direction vector LookDirectionY[in] Y component of the source direction vector LookDirectionZ[in] Z component of the source direction vector UpDirectionX[in] X component of the source up vector UpDirectionY[in] Y component of the source up vector UpDirectionZ[in] Z component of the source up vector |
| OVRA_EXPORT ovrResult ovrAudio_GetAmbisonicOrientation ( ovrAudioAmbisonicStream AmbisonicStream, float * pLookDirectionX, float * pLookDirectionY, float * pLookDirectionZ, float * pUpDirectionX, float * pUpDirectionY, float * pUpDirectionZ ) |
|---|
Get orientation for ambisonic stream. Parameters pLookDirectionX[in] address of the X component of the source direction vector pLookDirectionY[in] address of the Y component of the source direction vector pLookDirectionZ[in] address of the Z component of the source direction vector pUpDirectionX[in] address of the X component of the source up vector pUpDirectionY[in] address of the Y component of the source up vector pUpDirectionZ[in] address of the Z component of the source up vector |
| OVRA_EXPORT ovrResult ovrAudio_SetProfilerEnabled ( ovrAudioContext Context, int Enabled ) |
|---|
Enable the Oculus Audio profiler to connect to the game and monitor the CPU usage live. Parameters Context[in] context to use Enabled[in] whether the profiler is enabled |
| OVRA_EXPORT ovrResult ovrAudio_SetProfilerPort ( ovrAudioContext , int Port ) |
|---|
Set the network port for the Oculus Audio profiler. Parameters Context[in] context to use Port[in] port number to use in the range 0 - 65535 (default is 2121) |
| OVRA_EXPORT ovrResult ovrAudio_SetReflectionModel ( ovrAudioContext Context, ovrAudioReflectionModel Model ) |
|---|
Explicitly set the reflection model, this can be used to A/B test the algorithms. Parameters Context[in] context to use Model[in] The reflection model to use (default is Automatic) See Also: |
| OVRA_EXPORT ovrResult ovrAudio_AssignRaycastCallback ( ovrAudioContext Context, OVRA_RAYCAST_CALLBACK Callback, void * pctx ) |
|---|
Assign a callback for raycasting into the game geometry. Parameters Context[in] context to use Callback[in] pointer to an implementation of OVRA_RAYCAST_CALLBACK pctx[in] address of user data pointer to be passed into the callback |
| OVRA_EXPORT ovrResult ovrAudio_SetDynamicRoomRaysPerSecond ( ovrAudioContext Context, int RaysPerSecond ) |
|---|
Set the number of ray casts per second are used for dynamic modeling, more rays mean more accurate and responsive modelling but will reduce performance. Parameters Context[in] context to use RaysPerSecond[in] number of ray casts per second, default = 256 |
| OVRA_EXPORT ovrResult ovrAudio_SetDynamicRoomInterpSpeed ( ovrAudioContext Context, float InterpSpeed ) |
|---|
Set the speed which the dynamic room interpolates, higher values will update more quickly but less smooth. Parameters Context[in] context to use InterpSpeed[in] speed which it interpolates (0.0 - 1.0) default = 0.9 |
| OVRA_EXPORT ovrResult ovrAudio_SetDynamicRoomMaxWallDistance ( ovrAudioContext Context, float MaxWallDistance ) |
|---|
Set the maximum distance to the wall for dynamic room modeling to constrain the size. Parameters Context[in] context to use MaxWallDistance[in] distance to wall in meters, default = 50 |
| OVRA_EXPORT ovrResult ovrAudio_SetDynamicRoomRaysRayCacheSize ( ovrAudioContext Context, int RayCacheSize ) |
|---|
Set the size of the cache which holds a history of the rays cast, a larger value will have more points making it more stable but less responsive. Parameters Context[in] context to use RayCacheSize[in] number of rays to cache, default = 512 |
| OVRA_EXPORT ovrResult ovrAudio_GetRoomDimensions ( ovrAudioContext Context, float RoomDimensions, float ReflectionsCoefs, ovrAudioVector3f * Position ) |
|---|
Retrieves the dimensions of the dynamic room moel. Parameters Context[in] context to use RoomDimensions[out] X, Y, and Z dimensions of the room ReflectionsCoefs[out] the reflection coefficients of the walls Position[out] the world position of the center of the room |
| OVRA_EXPORT ovrResult ovrAudio_GetRaycastHits ( ovrAudioContext Context, ovrAudioVector3f Points, ovrAudioVector3f Normals, int Length ) |
|---|
Retrieves the cache of ray cast hits that are being used to estimate the room, this is useful for debugging rays hitting the wrong objects. Parameters Context[in] context to use Points[out] array of points where the rays hit geometry Normals[out] array of normals Length[int] the length of the points and normals array (both should be the same length) |
| OVRA_EXPORT ovrResult ovrAudio_SetPropagationQuality ( ovrAudioContext context, float quality ) |
|---|
No definition found. |
| OVRA_EXPORT ovrResult ovrAudio_SetPropagationThreadAffinity ( ovrAudioContext context, uint64_t cpuMask ) |
|---|
No definition found. |
| OVRA_EXPORT ovrResult ovrAudio_CreateAudioGeometry ( ovrAudioContext context, ovrAudioGeometry * geometry ) |
|---|
No definition found. |
| OVRA_EXPORT ovrResult ovrAudio_DestroyAudioGeometry ( ovrAudioGeometry geometry ) |
|---|
No definition found. |
| OVRA_EXPORT ovrResult ovrAudio_AudioGeometryUploadMesh ( ovrAudioGeometry geometry, const ovrAudioMesh * mesh ) |
|---|
No definition found. |
| OVRA_EXPORT ovrResult ovrAudio_AudioGeometryUploadMeshArrays ( ovrAudioGeometry geometry, const void * vertices, size_t verticesByteOffset, size_t vertexCount, size_t vertexStride, ovrAudioScalarType vertexType, const void * indices, size_t indicesByteOffset, size_t indexCount, ovrAudioScalarType indexType, const ovrAudioMeshGroup * groups, size_t groupCount ) |
|---|
No definition found. |
| OVRA_EXPORT ovrResult ovrAudio_AudioGeometrySetTransform ( ovrAudioGeometry geometry, const float matrix4x4 ) |
|---|
No definition found. |
| OVRA_EXPORT ovrResult ovrAudio_AudioGeometryGetTransform ( const ovrAudioGeometry geometry, float matrix4x4 ) |
|---|
No definition found. |
| OVRA_EXPORT ovrResult ovrAudio_AudioGeometryWriteMeshFile ( const ovrAudioGeometry geometry, const char * filePath ) |
|---|
No definition found. |
| OVRA_EXPORT ovrResult ovrAudio_AudioGeometryReadMeshFile ( ovrAudioGeometry geometry, const char * filePath ) |
|---|
No definition found. |
| OVRA_EXPORT ovrResult ovrAudio_AudioGeometryWriteMeshFileObj ( const ovrAudioGeometry geometry, const char * filePath ) |
|---|
No definition found. |
| OVRA_EXPORT ovrResult ovrAudio_CreateAudioMaterial ( ovrAudioContext context, ovrAudioMaterial * material ) |
|---|
No definition found. |
| OVRA_EXPORT ovrResult ovrAudio_DestroyAudioMaterial ( ovrAudioMaterial material ) |
|---|
No definition found. |
| OVRA_EXPORT ovrResult ovrAudio_AudioMaterialSetFrequency ( ovrAudioMaterial material, ovrAudioMaterialProperty property, float frequency, float value ) |
|---|
No definition found. |
| OVRA_EXPORT ovrResult ovrAudio_AudioMaterialGetFrequency ( const ovrAudioMaterial material, ovrAudioMaterialProperty property, float frequency, float * value ) |
|---|
No definition found. |
| OVRA_EXPORT ovrResult ovrAudio_AudioMaterialReset ( ovrAudioMaterial material, ovrAudioMaterialProperty property ) |
|---|
No definition found. |
| OVRA_EXPORT ovrResult ovrAudio_AudioGeometryWriteMeshData ( const ovrAudioGeometry geometry, const ovrAudioSerializer * serializer ) |
|---|
No definition found. |
| OVRA_EXPORT ovrResult ovrAudio_AudioGeometryReadMeshData ( ovrAudioGeometry geometry, const ovrAudioSerializer * serializer ) |
|---|
No definition found. |
| ovrResult ovrAudio_GetReflectionBands ( ovrAudioMaterialPreset Preset, AudioBands Bands ) |
|---|
No definition found. |
// (c) Meta Platforms, Inc. and affiliates. Confidential and proprietary./********************************************************************************/#ifndef OVR_Audio_h#define OVR_Audio_h#include <stdint.h>#include "OVR_Audio_DynamicRoom.h"#include "OVR_Audio_Propagation.h"#ifdef __cplusplusextern"C" {#endif#ifndef OVR_RESULT_DEFINED#define OVR_RESULT_DEFINEDtypedef int32_t ovrResult;#endif#ifndef OVR_SUCCESS_DEFINED#define OVR_SUCCESS_DEFINED#define ovrSuccess 0#endiftypedefenum {ovrError_AudioUnknown = 2000, ovrError_AudioInvalidParam = 2001, ovrError_AudioBadSampleRate = 2002, ovrError_AudioMissingDLL = 2003, ovrError_AudioBadAlignment = 2004, ovrError_AudioUninitialized = 2005, ovrError_AudioHRTFInitFailure = 2006, ovrError_AudioBadVersion = 2007, ovrError_AudioSymbolNotFound = 2008, ovrError_SharedReverbDisabled = 2009, ovrError_AudioNoAvailableAmbisonicInstance = 2017,ovrError_AudioMemoryAllocFailure = 2018,ovrError_AudioUnsupportedFeature = 2019, ovrError_AudioInternalEnd = 2099, } ovrAudioError;#ifndef OVR_CAPI_htypedefstruct ovrPosef_ ovrPosef;typedefstruct ovrPoseStatef_ ovrPoseStatef;#endif#define OVR_AUDIO_MAJOR_VERSION 1#define OVR_AUDIO_MINOR_VERSION 79#define OVR_AUDIO_PATCH_VERSION 0#ifdef _WIN32#define OVRA_EXPORT __declspec(dllexport)#define FUNC_NAME __FUNCTION__#elif defined(__ANDROID__)#define OVRA_EXPORT __attribute__((visibility("default")))#define FUNC_NAME __func__#elif defined __APPLE__#define OVRA_EXPORT __attribute__((visibility("default")))#define FUNC_NAME __func__#elif defined __linux__#define OVRA_EXPORT __attribute__((visibility("default")))#define FUNC_NAME __func__#else#error not implemented#endiftypedefenum {ovrAudioInitFlag_Default = 0x0000,ovrAudioInitFlag_ThreadUnsafe = 0x0010, } ovrAudioInitFlags;typedefenum {ovrAudioSourceFlag_None = 0x0000,ovrAudioSourceFlag_WideBand_HINT = 0x0010, ovrAudioSourceFlag_NarrowBand_HINT = 0x0020, ovrAudioSourceFlag_BassCompensation_DEPRECATED = 0x0040, ovrAudioSourceFlag_DirectTimeOfArrival = 0x0080, ovrAudioSourceFlag_ReflectionsDisabled = 0x0100, #if defined(OVR_INTERNAL_CODE)ovrAudioSourceFlag_Stereo = 0x0200, #endifovrAudioSourceFlag_DisableResampling_RESERVED = 0x8000, } ovrAudioSourceFlag;typedefenum {ovrAudioSourceAttenuationMode_None = 0, ovrAudioSourceAttenuationMode_Fixed = 1, ovrAudioSourceAttenuationMode_InverseSquare = 2, ovrAudioSourceAttenuationMode_COUNT} ovrAudioSourceAttenuationMode;typedefenum {ovrAudioEnable_None = 0, ovrAudioEnable_SimpleRoomModeling = 2, ovrAudioEnable_LateReverberation = 3, ovrAudioEnable_RandomizeReverb = 4, ovrAudioEnable_PerformanceCounters = 5, ovrAudioEnable_COUNT} ovrAudioEnable;typedefenum {ovrAudioReflectionModel_StaticShoeBox = 0, ovrAudioReflectionModel_DynamicRoomModeling = 1, ovrAudioReflectionModel_PropagationSystem = 2, ovrAudioReflectionModel_Automatic =3, ovrAudioReflectionModel_COUNT} ovrAudioReflectionModel;typedefenum {ovrAudioSpatializationStatus_None = 0x00, ovrAudioSpatializationStatus_Finished = 0x01, ovrAudioSpatializationStatus_Working = 0x02, } ovrAudioSpatializationStatus;typedefenum {ovrAudioPerformanceCounter_Spatialization = 0, ovrAudioPerformanceCounter_SharedReverb = 1, ovrAudioPerformanceCounter_COUNT} ovrAudioPerformanceCounter;typedefenum {ovrAudioAmbisonicFormat_FuMa, ovrAudioAmbisonicFormat_AmbiX } ovrAudioAmbisonicFormat;typedefenum {ovrAudioAmbisonicRenderMode_SphericalHarmonics = -1, ovrAudioAmbisonicRenderMode_Mono = -2 } ovrAudioAmbisonicRenderMode;typedefstruct ovrAudioSource_ ovrAudioSource;typedefstruct ovrAudioContext_* ovrAudioContext;typedefstruct ovrAudioAmbisonicStream_* ovrAudioAmbisonicStream;typedefvoid* ovrAudioSpectrumAnalyzer;inline ovrResult ovrAudio_Initialize(void) {return ovrSuccess;}inlinevoid ovrAudio_Shutdown(void) {}OVRA_EXPORT constchar* ovrAudio_GetVersion(int* Major, int* Minor, int* Patch);OVRA_EXPORT float* ovrAudio_AllocSamples(int NumSamples);OVRA_EXPORT void ovrAudio_FreeSamples(float* Samples);typedefstruct _ovrAudioContextConfig {uint32_t acc_Size; uint32_t acc_MaxNumSources; uint32_t acc_SampleRate; uint32_t acc_BufferLength; uint32_t acc_InitFlags; } ovrAudioContextConfiguration;OVRA_EXPORT ovrResult ovrAudio_CreateContext(ovrAudioContext* pContext, const ovrAudioContextConfiguration* pConfig);OVRA_EXPORT ovrResult ovrAudio_InitializeContext(ovrAudioContext Context, const ovrAudioContextConfiguration* pConfig);OVRA_EXPORT void ovrAudio_DestroyContext(ovrAudioContext Context);OVRA_EXPORT ovrResult ovrAudio_Enable(ovrAudioContext Context, ovrAudioEnable What, int Enable);OVRA_EXPORT ovrResult ovrAudio_IsEnabled(ovrAudioContext Context, ovrAudioEnable What, int* pEnabled);OVRA_EXPORT ovrResult ovrAudio_SetUnitScale(ovrAudioContext Context, float UnitScale);OVRA_EXPORT ovrResult ovrAudio_GetUnitScale(ovrAudioContext Context, float* UnitScale);typedefstruct _ovrAudioBoxRoomParameters {uint32_t brp_Size; float brp_ReflectLeft, brp_ReflectRight; float brp_ReflectUp, brp_ReflectDown; float brp_ReflectBehind, brp_ReflectFront; float brp_Width, brp_Height, brp_Depth; } ovrAudioBoxRoomParameters;OVRA_EXPORT ovrResult ovrAudio_SetSimpleBoxRoomParameters(ovrAudioContext Context, const ovrAudioBoxRoomParameters* Parameters);OVRA_EXPORT ovrResult ovrAudio_GetSimpleBoxRoomParameters(ovrAudioContext Context, ovrAudioBoxRoomParameters* Parameters);typedefstruct _ovrAudioAdvancedBoxRoomParameters {uint32_t abrp_Size; AudioBands abrp_ReflectLeft, abrp_ReflectRight; AudioBands abrp_ReflectUp, abrp_ReflectDown; AudioBands abrp_ReflectBehind, abrp_ReflectFront; float abrp_Width, abrp_Height, abrp_Depth; int abrp_LockToListenerPosition; ovrAudioVector3f abrp_RoomPosition;} ovrAudioAdvancedBoxRoomParameters;OVRA_EXPORT ovrResult ovrAudio_SetAdvancedBoxRoomParameters(ovrAudioContext Context, const ovrAudioAdvancedBoxRoomParameters* Parameters);OVRA_EXPORT ovrResult ovrAudio_GetAdvancedBoxRoomParameters(ovrAudioContext Context, ovrAudioAdvancedBoxRoomParameters* Parameters);OVRA_EXPORT ovrResult ovrAudio_SetListenerVectors(ovrAudioContext Context,float PositionX,float PositionY,float PositionZ,float ForwardX,float ForwardY,float ForwardZ,float UpX,float UpY,float UpZ);OVRA_EXPORT ovrResult ovrAudio_GetListenerVectors(ovrAudioContext Context,float* pPositionX,float* pPositionY,float* pPositionZ,float* pForwardX,float* pForwardY,float* pForwardZ,float* pUpX,float* pUpY,float* pUpZ);OVRA_EXPORT ovrResult ovrAudio_ResetAudioSource(ovrAudioContext Context, int Sound);OVRA_EXPORT ovrResult ovrAudio_SetAudioSourcePos(ovrAudioContext Context, int Sound, float X, float Y, float Z);OVRA_EXPORT ovrResult ovrAudio_GetAudioSourcePos(ovrAudioContext Context, int Sound, float* pX, float* pY, float* pZ);OVRA_EXPORT ovrResult ovrAudio_SetAudioSourceRange(ovrAudioContext Context, int Sound, float RangeMin, float RangeMax);OVRA_EXPORT ovrResult ovrAudio_GetAudioSourceRange(ovrAudioContext Context, int Sound, float* pRangeMin, float* pRangeMax);OVRA_EXPORT ovrResult ovrAudio_SetAudioSourceRadius(ovrAudioContext Context, int Sound, float Radius);OVRA_EXPORT ovrResult ovrAudio_GetAudioSourceRadius(ovrAudioContext Context, int Sound, float* pRadius);OVRA_EXPORT ovrResult ovrAudio_SetAudioHrtfIntensity(ovrAudioContext Context, int Sound, float Intensity);OVRA_EXPORT ovrResult ovrAudio_GetAudioHrtfIntensity(ovrAudioContext Context, int Sound, float* pIntensity);OVRA_EXPORT ovrResult ovrAudio_SetAudioReflectionsSendLevel(ovrAudioContext Context, int Sound, float Level);OVRA_EXPORT ovrResult ovrAudio_GetAudioReflectionsSendLevel(ovrAudioContext Context, int Sound, float* pLevel);OVRA_EXPORT ovrResult ovrAudio_SetAudioReverbSendLevel(ovrAudioContext Context, int Sound, float Level);OVRA_EXPORT ovrResult ovrAudio_GetAudioReverbSendLevel(ovrAudioContext Context, int Sound, float* pLevel);OVRA_EXPORT ovrResult ovrAudio_SetAudioSourceFlags(ovrAudioContext Context, int Sound, uint32_t Flags);OVRA_EXPORT ovrResult ovrAudio_GetAudioSourceFlags(ovrAudioContext Context, int Sound, uint32_t* pFlags);OVRA_EXPORT ovrResultovrAudio_SetAudioSourceAttenuationMode(ovrAudioContext Context, int Sound, ovrAudioSourceAttenuationMode Mode, float SourceGain);OVRA_EXPORT ovrResultovrAudio_GetAudioSourceAttenuationMode(ovrAudioContext Context, int Sound, ovrAudioSourceAttenuationMode* pMode, float* pSourceGain);OVRA_EXPORT ovrResult ovrAudio_GetAudioSourceOverallGain(ovrAudioContext Context, int Sound, float* Gain);OVRA_EXPORT ovrResultovrAudio_SpatializeMonoSourceInterleaved(ovrAudioContext Context, int Sound, uint32_t* OutStatus, float* Dst, constfloat* Src);OVRA_EXPORT ovrResultovrAudio_SpatializeMonoSourceLR(ovrAudioContext Context, int Sound, uint32_t* OutStatus, float* DstLeft, float* DstRight, constfloat* Src);OVRA_EXPORT ovrResult ovrAudio_MixInSharedReverbLR(ovrAudioContext Context, uint32_t* OutStatus, float* DstLeft, float* DstRight);OVRA_EXPORT ovrResult ovrAudio_MixInSharedReverbInterleaved(ovrAudioContext Context, uint32_t* OutStatus, float* DstInterleaved);OVRA_EXPORT ovrResult ovrAudio_SetSharedReverbWetLevel(ovrAudioContext Context, constfloat Level);OVRA_EXPORT ovrResult ovrAudio_GetSharedReverbWetLevel(ovrAudioContext Context, float* Level);OVRA_EXPORT ovrResult ovrAudio_SetHeadRadius(ovrAudioContext Context, float HeadRadius);OVRA_EXPORT ovrResult ovrAudio_GetHeadRadius(ovrAudioContext Context, float* HeadRadius);OVRA_EXPORT ovrResultovrAudio_GetPerformanceCounter(ovrAudioContext Context, ovrAudioPerformanceCounter Counter, int64_t* Count, double* TimeMicroSeconds);OVRA_EXPORT ovrResult ovrAudio_ResetPerformanceCounter(ovrAudioContext Context, ovrAudioPerformanceCounter Counter);OVRA_EXPORT ovrResult ovrAudio_ProcessQuadBinaural(constfloat* ForwardLR,constfloat* RightLR,constfloat* BackLR,constfloat* LeftLR,float LookDirectionX,float LookDirectionY,float LookDirectionZ,int NumSamples,float* Dst);OVRA_EXPORT ovrResult ovrAudio_CreateAmbisonicStream(ovrAudioContext Context,int SampleRate,int AudioBufferLength,ovrAudioAmbisonicFormat format,int ambisonicOrder,ovrAudioAmbisonicStream* pAmbisonicStream);OVRA_EXPORT ovrResult ovrAudio_ResetAmbisonicStream(ovrAudioAmbisonicStream AmbisonicStream);OVRA_EXPORT ovrResult ovrAudio_DestroyAmbisonicStream(ovrAudioAmbisonicStream AmbisonicStream);OVRA_EXPORT ovrResult ovrAudio_SetAmbisonicRenderMode(ovrAudioAmbisonicStream AmbisonicStream, ovrAudioAmbisonicRenderMode Mode);OVRA_EXPORT ovrResult ovrAudio_GetAmbisonicRenderMode(ovrAudioAmbisonicStream AmbisonicStream, ovrAudioAmbisonicRenderMode* Mode);OVRA_EXPORT ovrResult ovrAudio_MonoToAmbisonic(constfloat* InMono,float DirectionX,float DirectionY,float DirectionZ,ovrAudioAmbisonicFormat Format,int AmbisonicOrder,float* OutAmbisonic,int NumSamples);OVRA_EXPORT ovrResult ovrAudio_ProcessAmbisonicStreamInterleaved(ovrAudioContext Context,ovrAudioAmbisonicStream AmbisonicStream,constfloat* Src,float* Dst,int NumSamples);OVRA_EXPORT ovrResult ovrAudio_SetAmbisonicOrientation(ovrAudioAmbisonicStream AmbisonicStream,float LookDirectionX,float LookDirectionY,float LookDirectionZ,float UpDirectionX,float UpDirectionY,float UpDirectionZ);OVRA_EXPORT ovrResult ovrAudio_GetAmbisonicOrientation(ovrAudioAmbisonicStream AmbisonicStream,float* pLookDirectionX,float* pLookDirectionY,float* pLookDirectionZ,float* pUpDirectionX,float* pUpDirectionY,float* pUpDirectionZ);OVRA_EXPORT ovrResult ovrAudio_SetProfilerEnabled(ovrAudioContext Context, int Enabled);OVRA_EXPORT ovrResult ovrAudio_SetProfilerPort(ovrAudioContext, int Port);OVRA_EXPORT ovrResult ovrAudio_SetReflectionModel(ovrAudioContext Context, ovrAudioReflectionModel Model);OVRA_EXPORT ovrResult ovrAudio_AssignRaycastCallback(ovrAudioContext Context, OVRA_RAYCAST_CALLBACK Callback, void* pctx);OVRA_EXPORT ovrResult ovrAudio_SetDynamicRoomRaysPerSecond(ovrAudioContext Context, int RaysPerSecond);OVRA_EXPORT ovrResult ovrAudio_SetDynamicRoomInterpSpeed(ovrAudioContext Context, float InterpSpeed);OVRA_EXPORT ovrResult ovrAudio_SetDynamicRoomMaxWallDistance(ovrAudioContext Context, float MaxWallDistance);OVRA_EXPORT ovrResult ovrAudio_SetDynamicRoomRaysRayCacheSize(ovrAudioContext Context, int RayCacheSize);OVRA_EXPORT ovrResultovrAudio_GetRoomDimensions(ovrAudioContext Context, float RoomDimensions[], float ReflectionsCoefs[], ovrAudioVector3f* Position);OVRA_EXPORT ovrResult ovrAudio_GetRaycastHits(ovrAudioContext Context, ovrAudioVector3f Points[], ovrAudioVector3f Normals[], int Length);// Propagation is only supported on Windows// All methods below will return ovrError_AudioUnsupportedFeature on other platforms/***********************************************************************************//* Geometry API */OVRA_EXPORT ovrResult ovrAudio_SetPropagationQuality(ovrAudioContext context, float quality);OVRA_EXPORT ovrResult ovrAudio_SetPropagationThreadAffinity(ovrAudioContext context, uint64_t cpuMask);OVRA_EXPORT ovrResult ovrAudio_CreateAudioGeometry(ovrAudioContext context, ovrAudioGeometry* geometry);OVRA_EXPORT ovrResult ovrAudio_DestroyAudioGeometry(ovrAudioGeometry geometry);OVRA_EXPORT ovrResult ovrAudio_AudioGeometryUploadMesh(ovrAudioGeometry geometry,const ovrAudioMesh* mesh /*, const ovrAudioMeshSimplificationParameters* simplification*/);OVRA_EXPORT ovrResult ovrAudio_AudioGeometryUploadMeshArrays(ovrAudioGeometry geometry,constvoid* vertices,size_t verticesByteOffset,size_t vertexCount,size_t vertexStride,ovrAudioScalarType vertexType,constvoid* indices,size_t indicesByteOffset,size_t indexCount,ovrAudioScalarType indexType,const ovrAudioMeshGroup* groups,size_t groupCount /*, const ovrAudioMeshSimplificationParameters* simplification*/);OVRA_EXPORT ovrResult ovrAudio_AudioGeometrySetTransform(ovrAudioGeometry geometry, constfloat matrix4x4[16]);OVRA_EXPORT ovrResult ovrAudio_AudioGeometryGetTransform(const ovrAudioGeometry geometry, float matrix4x4[16]);OVRA_EXPORT ovrResult ovrAudio_AudioGeometryWriteMeshFile(const ovrAudioGeometry geometry, constchar* filePath);OVRA_EXPORT ovrResult ovrAudio_AudioGeometryReadMeshFile(ovrAudioGeometry geometry, constchar* filePath);OVRA_EXPORT ovrResult ovrAudio_AudioGeometryWriteMeshFileObj(const ovrAudioGeometry geometry, constchar* filePath);/***********************************************************************************//* Material API */OVRA_EXPORT ovrResult ovrAudio_CreateAudioMaterial(ovrAudioContext context, ovrAudioMaterial* material);OVRA_EXPORT ovrResult ovrAudio_DestroyAudioMaterial(ovrAudioMaterial material);OVRA_EXPORT ovrResultovrAudio_AudioMaterialSetFrequency(ovrAudioMaterial material, ovrAudioMaterialProperty property, float frequency, float value);OVRA_EXPORT ovrResultovrAudio_AudioMaterialGetFrequency(const ovrAudioMaterial material, ovrAudioMaterialProperty property, float frequency, float* value);OVRA_EXPORT ovrResult ovrAudio_AudioMaterialReset(ovrAudioMaterial material, ovrAudioMaterialProperty property);/***********************************************************************************//* Serialization API */OVRA_EXPORT ovrResult ovrAudio_AudioGeometryWriteMeshData(const ovrAudioGeometry geometry, const ovrAudioSerializer* serializer);OVRA_EXPORT ovrResult ovrAudio_AudioGeometryReadMeshData(ovrAudioGeometry geometry, const ovrAudioSerializer* serializer);typedefenum {ovrAudioMaterialPreset_AcousticTile,ovrAudioMaterialPreset_Brick,ovrAudioMaterialPreset_BrickPainted,ovrAudioMaterialPreset_Carpet,ovrAudioMaterialPreset_CarpetHeavy,ovrAudioMaterialPreset_CarpetHeavyPadded,ovrAudioMaterialPreset_CeramicTile,ovrAudioMaterialPreset_Concrete,ovrAudioMaterialPreset_ConcreteRough,ovrAudioMaterialPreset_ConcreteBlock,ovrAudioMaterialPreset_ConcreteBlockPainted,ovrAudioMaterialPreset_Curtain,ovrAudioMaterialPreset_Foliage,ovrAudioMaterialPreset_Glass,ovrAudioMaterialPreset_GlassHeavy,ovrAudioMaterialPreset_Grass,ovrAudioMaterialPreset_Gravel,ovrAudioMaterialPreset_GypsumBoard,ovrAudioMaterialPreset_PlasterOnBrick,ovrAudioMaterialPreset_PlasterOnConcreteBlock,ovrAudioMaterialPreset_Soil,ovrAudioMaterialPreset_SoundProof,ovrAudioMaterialPreset_Snow,ovrAudioMaterialPreset_Steel,ovrAudioMaterialPreset_Water,ovrAudioMaterialPreset_WoodThin,ovrAudioMaterialPreset_WoodThick,ovrAudioMaterialPreset_WoodFloor,ovrAudioMaterialPreset_WoodOnConcrete,ovrAudioMaterialPreset_COUNT} ovrAudioMaterialPreset;inline ovrResult ovrAudio_GetReflectionBands(ovrAudioMaterialPreset Preset, AudioBands Bands) {if (Preset >= ovrAudioMaterialPreset_COUNT || Bands == NULL) {return ovrError_AudioInvalidParam;}switch (Preset) {case ovrAudioMaterialPreset_AcousticTile:Bands[0] = 0.488168418f;Bands[1] = 0.361475229f;Bands[2] = 0.339595377f;Bands[3] = 0.498946249f;break;case ovrAudioMaterialPreset_Brick:Bands[0] = 0.975468814f;Bands[1] = 0.972064495f;Bands[2] = 0.949180186f;Bands[3] = 0.930105388f;break;case ovrAudioMaterialPreset_BrickPainted:Bands[0] = 0.975710571f;Bands[1] = 0.983324170f;Bands[2] = 0.978116691f;Bands[3] = 0.970052719f;break;case ovrAudioMaterialPreset_Carpet:Bands[0] = 0.987633705f;Bands[1] = 0.905486643f;Bands[2] = 0.583110571f;Bands[3] = 0.351053834f;break;case ovrAudioMaterialPreset_CarpetHeavy:Bands[0] = 0.977633715f;Bands[1] = 0.859082878f;Bands[2] = 0.526479602f;Bands[3] = 0.370790422f;break;case ovrAudioMaterialPreset_CarpetHeavyPadded:Bands[0] = 0.910534739f;Bands[1] = 0.530433178f;Bands[2] = 0.294055820f;Bands[3] = 0.270105422f;break;case ovrAudioMaterialPreset_CeramicTile:Bands[0] = 0.990000010f;Bands[1] = 0.990000010f;Bands[2] = 0.982753932f;Bands[3] = 0.980000019f;break;case ovrAudioMaterialPreset_Concrete:Bands[0] = 0.990000010f;Bands[1] = 0.983324170f;Bands[2] = 0.980000019f;Bands[3] = 0.980000019f;break;case ovrAudioMaterialPreset_ConcreteRough:Bands[0] = 0.989408433f;Bands[1] = 0.964494646f;Bands[2] = 0.922127008f;Bands[3] = 0.900105357f;break;case ovrAudioMaterialPreset_ConcreteBlock:Bands[0] = 0.635267377f;Bands[1] = 0.652230680f;Bands[2] = 0.671053469f;Bands[3] = 0.789051592f;break;case ovrAudioMaterialPreset_ConcreteBlockPainted:Bands[0] = 0.902957916f;Bands[1] = 0.940235913f;Bands[2] = 0.917584062f;Bands[3] = 0.919947326f;break;case ovrAudioMaterialPreset_Curtain:Bands[0] = 0.686494231f;Bands[1] = 0.545859993f;Bands[2] = 0.310078561f;Bands[3] = 0.399473131f;break;case ovrAudioMaterialPreset_Foliage:Bands[0] = 0.518259346f;Bands[1] = 0.503568292f;Bands[2] = 0.578688800f;Bands[3] = 0.690210819f;break;case ovrAudioMaterialPreset_Glass:Bands[0] = 0.655915797f;Bands[1] = 0.800631821f;Bands[2] = 0.918839693f;Bands[3] = 0.923488140f;break;case ovrAudioMaterialPreset_GlassHeavy:Bands[0] = 0.827098966f;Bands[1] = 0.950222731f;Bands[2] = 0.974604130f;Bands[3] = 0.980000019f;break;case ovrAudioMaterialPreset_Grass:Bands[0] = 0.881126285f;Bands[1] = 0.507170796f;Bands[2] = 0.131893098f;Bands[3] = 0.0103688836f;break;case ovrAudioMaterialPreset_Gravel:Bands[0] = 0.729294717f;Bands[1] = 0.373122454f;Bands[2] = 0.255317450f;Bands[3] = 0.200263441f;break;case ovrAudioMaterialPreset_GypsumBoard:Bands[0] = 0.721240044f;Bands[1] = 0.927690148f;Bands[2] = 0.934302270f;Bands[3] = 0.910105407f;break;case ovrAudioMaterialPreset_PlasterOnBrick:Bands[0] = 0.975696504f;Bands[1] = 0.979106009f;Bands[2] = 0.961063504f;Bands[3] = 0.950052679f;break;case ovrAudioMaterialPreset_PlasterOnConcreteBlock:Bands[0] = 0.881774724f;Bands[1] = 0.924773932f;Bands[2] = 0.951497555f;Bands[3] = 0.959947288f;break;case ovrAudioMaterialPreset_Soil:Bands[0] = 0.844084203f;Bands[1] = 0.634624243f;Bands[2] = 0.416662872f;Bands[3] = 0.400000036f;break;case ovrAudioMaterialPreset_SoundProof:Bands[0] = 0.000000000f;Bands[1] = 0.000000000f;Bands[2] = 0.000000000f;Bands[3] = 0.000000000f;break;case ovrAudioMaterialPreset_Snow:Bands[0] = 0.532252669f;Bands[1] = 0.154535770f;Bands[2] = 0.0509644151f;Bands[3] = 0.0500000119f;break;case ovrAudioMaterialPreset_Steel:Bands[0] = 0.793111682f;Bands[1] = 0.840140402f;Bands[2] = 0.925591767f;Bands[3] = 0.979736567f;break;case ovrAudioMaterialPreset_Water:Bands[0] = 0.970588267f;Bands[1] = 0.971753478f;Bands[2] = 0.978309572f;Bands[3] = 0.970052719f;break;case ovrAudioMaterialPreset_WoodThin:Bands[0] = 0.592423141f;Bands[1] = 0.858273327f;Bands[2] = 0.917242289f;Bands[3] = 0.939999998f;break;case ovrAudioMaterialPreset_WoodThick:Bands[0] = 0.812957883f;Bands[1] = 0.895329595f;Bands[2] = 0.941304684f;Bands[3] = 0.949947298f;break;case ovrAudioMaterialPreset_WoodFloor:Bands[0] = 0.852366328f;Bands[1] = 0.898992121f;Bands[2] = 0.934784114f;Bands[3] = 0.930052698f;break;case ovrAudioMaterialPreset_WoodOnConcrete:Bands[0] = 0.959999979f;Bands[1] = 0.941232264f;Bands[2] = 0.937923789f;Bands[3] = 0.930052698f;break;case ovrAudioMaterialPreset_COUNT:default:Bands[0] = 0.000000000f;Bands[1] = 0.000000000f;Bands[2] = 0.000000000f;Bands[3] = 0.000000000f;return ovrError_AudioInvalidParam;};return ovrSuccess;}#ifdef __cplusplus}#endif#endif // OVR_Audio_h