AppCommittedMemory | = (1 << 0) |
AppResidentMemory | = (1 << 1) |
AudioReservedMemory | = (1 << 2) |
AudioUsedMemory | = (1 << 3) |
GCReservedMemory | = (1 << 4) |
GCUsedMemory | = (1 << 5) |
ProfilerReservedMemory | = (1 << 6) |
ProfilerUsedMemory | = (1 << 7) |
SystemTotalUsedMemory | = (1 << 8) |
SystemUsedMemory | = (1 << 9) |
TotalReservedMemory | = (1 << 10) |
TotalUsedMemory | = (1 << 11) |
VideoReservedMemory | = (1 << 12) |
VideoUsedMemory | = (1 << 13) |
BatchesCount | = (1 << 0) |
CPUMainThreadFrameTime | = (1 << 1) |
CPURenderThreadFrameTime | = (1 << 2) |
CPUTotalFrameTime | = (1 << 3) |
DrawCallsCount | = (1 << 4) |
GPUFrameTime | = (1 << 5) |
IndexBufferUploadInFrameBytes | = (1 << 6) |
IndexBufferUploadInFrameCount | = (1 << 7) |
RenderTexturesBytes | = (1 << 8) |
RenderTexturesChangesCount | = (1 << 9) |
RenderTexturesCount | = (1 << 10) |
SetPassCallsCount | = (1 << 11) |
ShadowCastersCount | = (1 << 12) |
TrianglesCount | = (1 << 13) |
UsedBuffersBytes | = (1 << 14) |
UsedBuffersCount | = (1 << 15) |
VertexBufferUploadInFrameBytes | = (1 << 16) |
VertexBufferUploadInFrameCount | = (1 << 17) |
VerticesCount | = (1 << 18) |
VideoMemoryBytes | = (1 << 19) |
VisibleSkinnedMeshesCount | = (1 << 20) |