API reference
API reference
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GazeActiveState Class

Extends MonoBehaviour, IActiveState
ActiveState that controls gaze vs ray interaction fallback behavior.
Active = true means "gaze mode is active" (ray should be blocked). Active = false means "fallback to ray" (ray should be enabled).

Fields

bool Active[Get]

Protected Functions

virtual void Awake ( )
virtual void Start ( )

Member Functions

void InjectAllGazeActiveState
( IGaze gaze )
void InjectGaze
( IGaze gaze )
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