AngleDistanceCompare Struct
Extends IComparer< T >
A utility struct which defines the default conecast result compare function (not including the tie-breaking step).
Will score first by angle, then by distance.
readonly float EqualDistanceThreshold[Get]
readonly float EqualAngleThreshold[Get]
Constructors & Destructors
AngleDistanceCompare ( float equalDistanceThreshold,
float equalAngleThreshold )