object PanelQuadCylinderAnimator
animate
(
ent
, localState
, systemManager
)
|
Signature
fun animate(ent: Entity, localState: PanelQuadCylinderLocalState, systemManager: SystemManager) Parameters |
animateCylinderPanel
(
ent
, panel
, localState
)
|
Signature
fun animateCylinderPanel(ent: Entity, panel: PanelSceneObject, localState: PanelQuadCylinderLocalState) Parameters |
animateCylinderToCylinderPanel
(
entity
, panel
, localState
)
|
Signature
fun animateCylinderToCylinderPanel(entity: Entity, panel: PanelSceneObject, localState: PanelQuadCylinderLocalState) Parameters |
animateCylinderToQuadPanel
(
entity
, panel
, localState
)
|
Signature
fun animateCylinderToQuadPanel(entity: Entity, panel: PanelSceneObject, localState: PanelQuadCylinderLocalState) Parameters |
animateQuadPanel
(
ent
, panel
, localState
)
|
Signature
fun animateQuadPanel(ent: Entity, panel: PanelSceneObject, localState: PanelQuadCylinderLocalState) Parameters |