open class LayerConfig(var alphaBlend: LayerAlphaBlend? = null, var colorScaleBias: LayerColorScaleBias? = null, var zIndex: Int = 0, var secure: Boolean = false, var filters: Int = 0)
LayerConfig
(
alphaBlend
, colorScaleBias
, zIndex
, secure
, filters
)
|
Signature
constructor(alphaBlend: LayerAlphaBlend? = null, colorScaleBias: LayerColorScaleBias? = null, zIndex: Int = 0, secure: Boolean = false, filters: Int = 0) Parameters
zIndex:
Int
secure:
Boolean
filters:
Int
Returns |
alphaBlend
: LayerAlphaBlend?
[Get][Set] |
Configuration for alpha blending, or null to use default blending
Signature
var alphaBlend: LayerAlphaBlend? |
colorScaleBias
: LayerColorScaleBias?
[Get][Set] |
Color adjustment settings, or null to use default colors
Signature
var colorScaleBias: LayerColorScaleBias? |
filters
: Int
[Get][Set] |
Signature
var filters: Int |
secure
: Boolean
[Get][Set] |
Whether the layer should be rendered securely to enable DRM.
Signature
var secure: Boolean |
zIndex
: Int
[Get][Set] |
Integer value controlling the rendering order (higher values render on top). Layers of the same z-index are rendered based on the distance of entity origin from head pose.
Signature
var zIndex: Int |