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FloatAttribute Class

Modifiers: final
An attribute that stores a Float value.
XML Usage Example:
<component name="Player">
  <FloatAttribute name="maxHealth" defaultValue="100.0" />
</component>

Signature

class FloatAttribute(keyString: String, key: Int, component: ComponentBase, initialValue: Float) : TypedAbstractAttribute<Float> 

Constructors

FloatAttribute ( keyString , key , component , initialValue )
Signature
constructor(keyString: String, key: Int, component: ComponentBase, initialValue: Float)
Parameters
keyString: String
  The string key for this attribute
key: Int
  The integer key for this attribute
component: ComponentBase
  The component this attribute belongs to
initialValue: Float
  The initial value for this attribute

Properties

value : Float
[Get][Set]
Signature
var value: Float

Functions

checkIfComponentIsOld ()
Signature
fun checkIfComponentIsOld()
checkIfComponentIsRecycled ()
Signature
fun checkIfComponentIsRecycled()
get ()
Signature
open override fun get(): Any
Returns
Any
getValue ( thisRef , property )
Signature
operator fun getValue(thisRef: Any?, property: KProperty<*>): Float
Parameters
thisRef: Any?
property: KProperty
Returns
Float
keyName ()
Signature
fun keyName(): String
Returns
String
set ( value )
Signature
open override fun set(value: Any)
Parameters
value: Any
setValue ( thisRef , property , value )
Signature
operator fun setValue(thisRef: Any?, property: KProperty<*>, value: Float)
Parameters
thisRef: Any?
property: KProperty
value: Float
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