mesh://roundedbox URI on Mesh component. Material can be customized with the Material component.
Entity.create(
listOf(
Mesh(RoundedBox.URI),
RoundedBox(
Vector3(-0.25f, -0.25f, -0.25f), // Min corner
Vector3(0.25f, 0.25f, 0.25f), // Max corner
Vector3(0.05f, 0.05f, 0.05f) // Edge radii
),
Material().apply {
baseColor = Color4(red = 1.0f, green = 0.0f, blue = 1.0f, alpha = 1.0f)
},
Transform(Pose(Vector3(x = 0f, y = 1.0f, z = -1.0f)))
)
)
class RoundedBox(min: Vector3 = Vector3(0.0f, 0.0f, 0.0f), max: Vector3 = Vector3(1.0f, 1.0f, 1.0f), radius: Vector3 = Vector3(0.1f, 0.1f, 0.1f)) : ComponentBase
RoundedBox
(
min
, max
, radius
)
|
Signature
constructor(min: Vector3 = Vector3(0.0f, 0.0f, 0.0f), max: Vector3 = Vector3(1.0f, 1.0f, 1.0f), radius: Vector3 = Vector3(0.1f, 0.1f, 0.1f)) Parameters Returns |
cachable
: BuildConfig.COMPONENTCACHE_LEVEL >= 1
[Get][Set] |
Signature
open override var cachable: BuildConfig.COMPONENTCACHE_LEVEL >= 1 |
entID
: Long
[Get][Set] |
Signature
var entID: Long |
isDirty
: Boolean
[Get][Set] |
Signature
var isDirty: Boolean |
max
: Vector3
[Get][Set] |
The relative offset in meters of the top corner (furthest in the +x, +y, +z direction) of the box from the center
Signature
var max: Vector3 |
min
: Vector3
[Get][Set] |
The relative offset in meters of the bottom corner (furthest in the -x, -y, -z direction) of the box from the center
Signature
var min: Vector3 |
radius
: Vector3
[Get][Set] |
The radii in meters of the rounded edges of the box, where the radii corresponds to the edges along that plane. (i.e radius.x corresponds to the edges running along in the x axis)
Signature
var radius: Vector3 |
recycled
: Boolean
[Get][Set] |
Signature
var recycled: Boolean |
timeStamp
: Long
[Get][Set] |
Signature
var timeStamp: Long |
companion
()
|
Gets the companion object for this component.
The companion object provides metadata about the component.
Signature
open override fun companion(): ComponentCompanion Throws
RuntimeException
|
getComponentDataAttributeType
(
key
)
|
Gets the attribute type for the specified key.
Signature
fun getComponentDataAttributeType(key: Int): AttributePrimitive? Parameters
key:
Int
|
getComponentDataAttributeType
(
keyString
)
|
Gets the attribute type for the specified string key.
Signature
fun getComponentDataAttributeType(keyString: String): AttributePrimitive? Parameters
keyString:
String
Throws
IllegalArgumentException
|
getComponentDataKey
(
key
)
|
Gets the integer key associated with the specified string key.
Signature
fun getComponentDataKey(key: String): Int? Parameters
key:
String
Returns
Int?
|
getComponentDataValue
(
key
)
|
Gets the value for the specified key.
Signature
fun getComponentDataValue(key: Int): Any? Parameters
key:
Int
Returns
Any?
|
getComponentDataValue
(
keyString
)
|
Gets the value for the specified string key.
Signature
fun getComponentDataValue(keyString: String): Any? Parameters
keyString:
String
Returns
Any?
Throws
IllegalArgumentException
|
getEnumClass
(
key
)
|
Gets the enum class associated with the specified string key.
Signature
fun getEnumClass(key: String): Class<out Enum<*>>? Parameters
key:
String
Returns
Class?
|
hasComponentData
(
key
)
|
Checks if this component has data for the specified key.
Signature
fun hasComponentData(key: Int): Boolean Parameters
key:
Int
Returns
Boolean
|
hasComponentData
(
keyString
)
|
Checks if this component has data for the specified string key.
Signature
fun hasComponentData(keyString: String): Boolean Parameters
keyString:
String
Returns
Boolean
|
read
(
e
, cachable
)
|
Reads component data from the specified entity.
Signature
fun read(e: Entity, cachable: Boolean) Parameters
cachable:
Boolean
|
recycle
()
|
Recycles this component by returning it to its pool.
If the component has a pool assigned, it will be returned to that pool for reuse.
Signature
fun recycle() |
reset
()
|
Resets the component to its default state.
This method is called when a component is recycled to clear any state. Subclasses should override this method to reset their specific state.
Signature
open fun reset() |
setComponentDataValue
(
key
, value
)
|
Sets the value for the specified key.
Signature
fun setComponentDataValue(key: Int, value: Any): Boolean Parameters
key:
Int
value:
Any
Returns
Boolean
|
setComponentDataValue
(
keyString
, value
)
|
Sets the value for the specified string key.
Signature
fun setComponentDataValue(keyString: String, value: Any): Boolean Parameters
keyString:
String
value:
Any
Returns
Boolean
|
setPool
(
pool
, entID
)
|
Sets the component pool and entity ID for this component.
This is used for component recycling to track which pool the component belongs to and which entity it was associated with.
Signature
fun setPool(pool: ComponentPool<*>, entID: Long) Parameters
pool:
ComponentPool
entID:
Long
|
toString
()
|
Signature
open override fun toString(): String Returns
String
|
typeID
()
|
Returns the unique type ID of this component.
Each component type must have a unique ID for identification in the entity-component system.
Signature
open override fun typeID(): Int Returns
Int
|
write
(
e
)
|
Writes this component's data to the specified entity.
Signature
fun write(e: Entity) Parameters |
attributeKeys_
: IntArray
[Get] |
Signature
val attributeKeys_: IntArray |
attributeTypeCounts_
: IntArray
[Get] |
Signature
val attributeTypeCounts_: IntArray |
attributeTypes_
: IntArray
[Get] |
Signature
val attributeTypes_: IntArray |
attrMetaData_
: Map
[Get] |
Signature
val attrMetaData_: Map |
createDefaultInstance
: Function0
[Get] |
Signature
open override val createDefaultInstance: () -> RoundedBox |
enumClassesMap_
: Map
[Get] |
Signature
val enumClassesMap_: Map<Int, Class<out Enum<*>>> |
id
[Get] |
Signature
open override val id: |
keyStringToKeyIntMap_
: Map
[Get] |
Signature
val keyStringToKeyIntMap_: Map<String, Int> |
maxData
: Vector3AttributeData
[Get] |
Signature
val maxData: Vector3AttributeData |
maxId
[Get] |
Signature
val maxId: |
minData
: Vector3AttributeData
[Get] |
Signature
val minData: Vector3AttributeData |
minId
[Get] |
Signature
val minId: |
radiusData
: Vector3AttributeData
[Get] |
Signature
val radiusData: Vector3AttributeData |
radiusId
[Get] |
Signature
val radiusId: |
URI
: Uri
[Get] |
URI for the procedural rounded box mesh. Use with Mesh component.
Signature
val URI: Uri |
attributeKeys
()
|
Signature
open override fun attributeKeys(): IntArray Returns
IntArray
|
attributeMetaData
()
| Returns
Map
|
attributeTypeCountAvailable
()
|
Signature
open override fun attributeTypeCountAvailable(): Boolean Returns
Boolean
|
attributeTypeCounts
()
|
Signature
open override fun attributeTypeCounts(): IntArray Returns
IntArray
|
attributeTypes
()
|
Signature
open override fun attributeTypes(): IntArray Returns
IntArray
|
dependents
()
|
Signature
open override fun dependents(): IntArray Returns
IntArray
|
enumClassesMap
()
|
Signature
open override fun enumClassesMap(): Map<Int, Class<out Enum<*>>> Returns
Map
|
keyStringToKeyIntMap
(
keyString
)
|
Signature
open override fun keyStringToKeyIntMap(keyString: String): Int? Parameters
keyString:
String
Returns
Int?
|