class SceneMaterialAttribute(val name: String, val type: SceneMaterialDataType)
SceneMaterialAttribute
(
name
, type
)
|
Signature
constructor(name: String, type: SceneMaterialDataType) Parameters
name:
String
Returns |
name
: String
[Get] |
The name of the attribute as it appears in the shader
Signature
val name: String |
type
: SceneMaterialDataType
[Get] |
The data type of the attribute
Signature
val type: SceneMaterialDataType |